Costume Merchant
We are not impressed with the mini-set’s assortment of masks, and we do not want to work this hard to generate them. A 3 mana 1/3 with a combo requirement is a horrendous minion to play. The 2-mana discount makes it easier for us to land masks on minions, but not to an extent they become desirable. The Mage mask is purely reactive. The Druid mask is unnecessary since Rogue has plenty of card draw. The Warlock mask is extremely hard to use well. The Priest and Hunter masks are expensive, yet the best ones of a weak bunch. No thanks.
Score: 1
Crystal Tusk
This weapon is meant to do mostly one thing, which is ease quest completion for Quest Rogue. A cheap card that is worth a quest tick and does not actively sabotage us. In terms of card advantage, Crystal Tusk gains us a card. It draws us two cards after it shuffles one into the deck. A turn 2 Crystal Tusk should become Quest Rogue’s best opening play.
Still, this is a 2 mana 2/2 weapon. You should know by now how much we dislike 2-attack weapons. Their impact on the board is weak, which means Quest Rogue should still be vulnerable to any kind of pressure. This is better than Merchant of Legend or Adaptive Amalgam, but we will be surprised if this weapon results in a competitive Quest Rogue deck.
This weapon could theoretically fit in Cycle Rogue, but the loss of Playhouse Giant means that the priority on cycling has lessened. Unless a Rogue deck is starved for card draw, which they should not be, it will not play this weapon.
Score: 1
Mirrex, the Crystalline
A fancy effect that we have seen multiple times in the past in some version . The fantasy here is to play Mirrex after our opponent played some high value minion with a strong battlecry or a static effect. In a way, this card reminds us of Puppet Theatre.
The difference is that we do not have great control over what Mirrex transforms into. With Puppet Theatre, we can drop it to the board and target whatever desirable minion our opponent played, whenever we want. It does not need to sit in our hand and wait for the right moment. This is a big difference.
Furthermore, if our opponent knows we run Mirrex, they can make sure the last minion played their turn is a less desirable Mirrex copy. There is significant counterplay to Mirrex, while counterplay to Puppet Theatre requires us to avoid playing a high value copy target altogether (or kill it on our turn somehow).
Mirrex can be useful on low value targets, but it requires the effect to still be worth attaching to a 3 mana 3/3, which are poor stats for the cost. We think this card will be overrated initially and prove to be serviceable at best, and weak at worst.
Score: 2
Final Thoughts: Quest Rogue might have a win rate that exceeds 30%. If you prefer a win rate closer to 50%, you are going to play Fyrakk Rogue.
Behemoth mask better than advertised when you consider elise location. Even the single raptor off the 1 drop becomes a massive life gain and removes 2 minions with the 8/10 rush body.
Wow, think I’m just crafting cards here. Have never not bought a miniset but guess this is a first. It’s like they aren’t even trying…
This is going to be #epic!