
Content Update
Greetings! The last couple of weeks have been difficult for producing reports, as the turnaround was too fast between the introduction of Renathal and a major balance patch on back to back weeks. Furthermore, The [Read More…]
Greetings! The last couple of weeks have been difficult for producing reports, as the turnaround was too fast between the introduction of Renathal and a major balance patch on back to back weeks. Furthermore, The [Read More…]
Greetings, vS followers! Over the years, we’ve been committed to keeping our reports free and open to the community. This is something that we feel is important and we would like to keep this commitment [Read More…]
In light of the balance changes that were released yesterday, we would like to update you on the timeline of upcoming Data Reaper content! Saturday, August 22nd: Episode 11 of the Data Reaper Podcast. We [Read More…]
We would like to update you on the timeline of upcoming Data Reaper content! Tuesday, June 23rd: Episode 4 of the Data Reaper Podcast. We will be discussing our early impressions of the post-patch meta, [Read More…]
We’re happy to announce that we’re now collaborating with Firestone, an application that acts as a real-time deck tracker, a replay platform as well as a collection manager. The developer of Firestone has generously offered [Read More…]
In the words of Professor Putricide: Good news, everyone! The community’s response in helping us recover our database has been very encouraging and appreciated. The next Data Reaper Report will be published on schedule: Thursday, [Read More…]
As we’ve said in our theorycrafting piece, our data collection through a Hearthstone Deck Tracker plugin was broken due to the revamped Ranked Mode. Currently, we’re not receiving games from our data contributors. This data [Read More…]
Greetings! With balance changes hitting us last Wednesday, on May 22nd, and another game changing patch arriving on June 3rd, we would like to update our readers about the upcoming Data Reaper Report schedule. The [Read More…]
Greetings! What started from boredom as a result of the lack of meta developments in two dying classes, ended up becoming a popular weekly meme in the Data Reaper Report. The stories of Garrosh and [Read More…]
Frequent readers of the Data Reaper Report should know by now that an archetype’s strength in the meta is determined by two key factors: Win Rate and Prevalence. Neither of them is enough to evaluate [Read More…]
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